How to quickly adapt to game and take initiative, starting with these two aspects, you will be invincible
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Today, let's take a look at a question from old man Pingpong.com Xuancai Xuanxuan. He described some of situations he faced in real combat with his teammates during game.
This is actually what we call game dominance.
1. Know yourself and your enemy
(1) Trustee
First of all, you are teammates and very familiar with his style of play and his strengths. You also know your own shortcomings very well, so when you play against him you have to know which balls you can't handle that way. Some balls shouldn't be turned sideways, so don't turn them sideways. There is a large gap in right position if there is an extra board.
I already know that I have this problem, so I need to strengthen this cricket, how can I still attack without turning sideways. You can change line, you can control your weaknesses, you can use your right hand to attack when you find an opportunity and position is good, and you can still control board when position is not good.
(2) Know Enemy
Another thing is to understand your opponent's shortcomings, to know which aspect of his forehand and backhand is weaker, be it small ball, backhand defensive ability, small forehand triangle, or pace. Whether you're afraid of spin or speed, you'll be able to formulate detailed tactics for dealing with it once you understand it.
For example, when watching high-level play, you will find that opponent feels more comfortable when you increase speed. Especially in women's play, stalemate speed near table often occurs. The faster speed, more comfortable opponent.
At present, it is not enough to blindly navigate speed and frequency of swing. On contrary, if you change and slow down rhythm of attack, enemy will not adapt to it and will not be able to use it, this is also a tactical change.
There is also a change in rotation. For example, quality of a forward throw in real combat can be low, and it is often thrown away by enemy. In addition, his movements are small, and it is inconvenient to come back with a light blow. At this time, there is no need to reach forward with each cricket.
It is possible to pull a short arc with a high overhang, but with a certain topspin, it is difficult for him to catch such a ball, which throws off his rhythm. So we have to understand whole situation in game, understand opponent and formulate our offensive tactics.
Second, there must be a routine
(1) Servicing attack
Effective offensive techniques must be accumulated in daily training. If you have practiced a lot of ball drills, you will naturally use them in real combat, so you should be proficient in at least 4-5 serving and attacking drills.
(2) Getting and attacking
There must also be a procedure for receiving and attacking serve. I only know what procedure I should use during game.
If your head is cloudy, then you can catch any ball you want, or dispose of it as you like, without forming a routine in your brain, and there will be no rules in game.
3. Rhythm control
The most important thing in game is to control rhythm of game. For example, if during game opponent plays very enthusiastically, no matter how he plays, then a timeout should be called immediately, key is to call a timeout at this time to let him cool down and control rhythm of field.
There is another one that can be served a little slower, don't hold ball and serve it, within reasonable time control, a little slower, throw ball more often, slow down rhythm, this will also make opponent's rhythm slow down.
Fourth, find a breakthrough
In order to play game, you need to find a breach. The so-called breakout, as mentioned earlier, refers to familiar teammates who often play team games.
If you're not familiar with this, let's say you traveled to another country to play a game. Some people played very well in a team and felt invincible. But when he went out to play, he met some unknown players, or those whom he had never played against, whose level was even much lower than him, and he could not beat these foreign athletes. If you feel guilty, it means that your psyche is not stable enough, you will not find a breakthrough in game, you did not think and did not use your brains.
When facing unfamiliar opponents, we must quickly understand characteristics of opponent in first game.
You can serve different balls beforehand, it doesn't matter if you lose, it's just for testing. For example, if hair is long and doesn't turn, it depends on his side ability. If he uses left position, whether he has side side ability. If it is good sideways, and both balls are sideways, then such a ball should be paid attention to, it cannot be served like that, and it cannot be sent to this place.
For another example, let's tweak him to see how good his on-court rebounding ability is. If opponent picks up board easily, see if you can send a landing point to his position. He spins backhand very comfortably, and he may have to consider whether he should make some adjustments to rotation of serve.
Once you find your opponent's disadvantage after 5-6 innings, you'll find a breakthrough. Once you find his disadvantage, you can attack by grabbing onto his disadvantage (flaw) and you can quickly change or control game. That's what a good athlete should do.
Of course, these can be relatively simple four points, but in real combat we will run into big problems. You adjust your mentality, use your brain more and think more.
Ping-pong network organized by Liu Baosheng
November 25, 2023
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